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0
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Unchained
Hi!
Just a silly Canadian running a clown shard :)
"C0Me jOIn wE GOt aOs AnD uOR oN saME sErverRRr" |
Cur: 52 Avg: 41 Max: 71 | Cur: 4ms Avg: 25ms Up: 99.53% |
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Second Age
Second Age is the most accurate emulation of the T2A era online today. A Perfect balance of PvM, PvP and RP. We have reproduced the 1999 OSI UO experience. Come join a Shard with Players and Staff unmatched in their dedication to the T2A era. No giveaways, professional staff. 400+ online. |
Cur: 49 Avg: 33 Max: 68 | Cur: 26ms Avg: 26ms Up: 99.57% |
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63
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UORPG
Ultima Online shard since 2010, with Level system and Classes, Two opposing Alliances, Balanced economy with sufficiently large amount of custom content, Unique crafting and resource gathering systems, Two world projections - War [for fast paced PvP], Peaceful [for PvM players], Auto events |
Cur: 42 Avg: 72 Max: 158 | Cur: 322ms Avg: 395ms Up: 99.82% |
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1
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UO Lost Lands
T2A done right. Active/attentive staff, consistent development, amazing website, unique achievement system, automated event system, PvM/PvP rankings. Created by players who love T2A, for players who love T2A. Come see why people are talking about us. |
Cur: 30 Avg: 27 Max: 40 | Cur: 102ms Avg: 61ms Up: 99.99% |
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18
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Banes World UO
No need to "pay to play" to reach endgame. Dedicated to daily life enhancements and crafting. In depth pet training system. |
Cur: 27 Avg: 23 Max: 30 | Cur: 102ms Avg: 146ms Up: 79.67% |
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InsaneUO
Experience Ultima Online in a whole new way!
Enhanced loot and rewards, super-fast spawning, quality of life improvements, and new player benefits.
Play today and experience all that Insane UO has to offer!Insane UO takes modern UO and makes it crazy! Crazy awesome, that is! Our focus is to get you up and running quickly so you can enjoy the content you love. And more than that, we want to reward you for doing the content you enjoy most, whether it’s Champion Spawns, Peerless bosses, Crafting, or just hunting monsters! While this is primarily a PvM/PvE server, consensual PvP is allowed via Guild wars and the arenas! We may even add a separate PvP shard in the future! And best of all, everything is Free to Play, not Pay to Win. |
Cur: 23 Avg: 41 Max: 63 | Cur: 183ms Avg: 172ms Up: 99.91% |
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31
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AscendedUO
Most shards end where Ascended UO begins.
Reach level 5000, Ascend, and unlock a true custom end-game filled with Elite and Paragon monsters, levelable gear, Ascension bosses, rare currencies, powerful sets, set bonuses, dungeon rewards, and long-term progression.
Create real AI companions with memory, personality, gear, levels, relationships, and their own journey beside you. They fight with you, talk with you, remember you, and Ascend with you.
If you want Ultima Online with a deeper grind, smarter companions, and an end-game that keeps expanding, Ascended UO is ready. |
Cur: 18 Avg: 7 Max: 22 | Cur: 99ms Avg: 94ms Up: 98.73% |
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10
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Quests and Legends
Great Community of Players. Unique and Exclusive Content: 5 New Facets, Evo pets and items, Crafting Systems, Challenge Rifts (seasonal), New Spells (elemental magi), Spell maker, Quest maker, Automated and Staff Run Events, Training Areas, Automated Guilds, Professions, Crafter's Paradise, Hundreds of New quests, New Player and Gargoyle Friendly. Live the adventure and become a Legend! |
Cur: 17 Avg: 18 Max: 38 | Cur: 402ms Avg: 134ms Up: 99.99% |
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Rebirth UO
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Cur: 13 Avg: 10 Max: 22 | Cur: 52ms Avg: 69ms Up: 99.95% |
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UOItalia Reborn
Imagine a world stuck in pre rinascimental era, add magic (white AND black), add challenging dungeons to explore alone or with big raiding groups.
Add city-states in conflit for ideological and religious reasons, always searching for a motivation to start a full scale war.
All of this and much more is Uoitalia Reborn, the unofficial free to play multiplayer server based on Ultima Online. |
Cur: 12 Avg: 7 Max: 13 | Cur: 221ms Avg: 279ms Up: 88.11% |
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| (Pages: [1] [2] [3] [4] [5] [6] [Last] ) |
(There is a total of 71 listed shards out of 1420) Note: Offline shards become inactive after 7 days, but will still display if they have votes.
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